Forterra’s On-Line Interactive Virtual Environment OLIVE 1.0 Platform
Wednesday, March 21st, 2007November 30, 2006 - San Mateo, Calif. - Forterra Systems, a leader in providing online distributed virtual world technology for defense, intelligence, homeland security, medical, corporate training and entertainment industries, is pleased to announce the launch of its On-Line Interactive Virtual Environment - OLIVE 1.0. The product will be showcased at the Interservice/Industry Training, Simulation and Education Conference (I/ITSEC) next week in Orlando, Fla.
OLIVE 1.0 is a software platform that enables developers to build and support persistent virtual worlds where users can collaborate over networks for the purposes of communications, training, rehearsal, analysis, experimentation, socialization, and entertainment. The software consists of a set of tightly integrated modules and tools that generates, distributes and operates highly realistic virtual environments. Users can interact with one another and their surroundings - just as they would in the real world - or in imaginary worlds. The only limitations are the imaginations of the developers and end users!
OLIVE’s baseline functionality supports large virtual worlds where geographically dispersed individuals assume control of a 3-D character known as an avatar, and through a simple keyboard, mouse or game controller interface, the users navigate through the environment, accessing and using objects, driving vehicles and interacting with other participants to engage in training and mission rehearsal exercises. The users can communicate through voice-over-internet protocol (VOIP) technology, text chat, and body language. The avatars breathe, move naturally, and perform a limitless range of hand and body gestures that are both automatically and voluntarily triggered.
“We are very excited about the release of OLIVE 1.0,” said Forterra’s President, Robert Gehorsam. “This product brings the most compelling on-line capability not only to the military simulation and training community, but also to operational communities. It expands our markets to education, intelligence and virtually any community that requires distributed and networked operational and training collaboration tools.”
Forterra will showcase applications built with OLIVE on the I/ITSEC exhibit floor (Booth 759), with “live” exercises (including participants dispersed all over the U.S.) operating throughout the conference. Forterra will showcase two applications built with OLIVE, the Asymmetric Warfare Training Technology (AWVTT) from RDECOM and a medical team training application for emergency first responders for mass-casualty incidents in support of Stanford Medical Hospital and the US Army Telemedicine & Advanced Technology Research Center (TATRC).
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